Content

All the things you can re-use in your own project

Here, the developer might be primarily interested in the player's movement system.

The animations are Unreal's, but the system itself is ours.

You can change layer components and character settings while keeping the base unchanged. After all, some projects require jumping/crouching, while others require only walking and running.

Aim offsets were created manually; they can also be changed/adjusted if necessary, or you can see how to implement an identical system in your project.

It also demonstrates a simple interaction with an object - opening and closing an unlocked door.

Character actions available in tutor room:

  • Look around;

  • Walk/run;

  • Jump;

  • Crouch;

  • Interaction with object.

Last updated